{ "classname" "worldspawn" // brush 0 { ( 248 0 96 ) ( 256 0 96 ) ( 256 8 96 ) e2u2/support1_1 31 -4 -180 1 1 0 0 0 ( 248 -32 136 ) ( 240 -32 136 ) ( 248 -24 136 ) e2u2/support1_1 31 -4 -180 1 1 0 0 0 ( 256 -24 136 ) ( 248 -24 136 ) ( 248 8 96 ) e2u2/support1_1 0 0 -180 1 -1 0 0 0 ( 248 0 104 ) ( 248 -32 104 ) ( 248 -32 96 ) e2u2/support1_1 1 0 -180 1 -1 0 0 0 ( 256 0 96 ) ( 248 0 96 ) ( 248 -32 136 ) e2u2/support1_1 0 0 -180 1 -1 0 0 0 ( 256 -32 104 ) ( 256 0 104 ) ( 256 0 96 ) e2u2/support1_1 1 0 -180 1 -1 0 0 0 } // brush 1 { ( 256 8 96 ) ( 248 8 96 ) ( 248 0 96 ) e2u2/support1_1 -24 8 0 1 1 0 0 0 ( 256 40 136 ) ( 264 40 136 ) ( 256 32 136 ) e2u2/support1_1 -24 8 0 1 1 0 0 0 ( 248 32 136 ) ( 256 32 136 ) ( 256 0 96 ) e2u2/support1_1 -24 0 0 1 1 0 0 0 ( 256 8 104 ) ( 256 40 104 ) ( 256 40 96 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( 248 8 96 ) ( 256 8 96 ) ( 256 40 136 ) e2u2/support1_1 -24 0 0 1 1 0 0 0 ( 248 40 104 ) ( 248 8 104 ) ( 248 8 96 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 } // brush 2 { ( 136 8 96 ) ( 128 8 96 ) ( 128 0 96 ) e2u2/support1_1 0 8 0 1 1 0 0 0 ( 136 40 136 ) ( 144 40 136 ) ( 136 32 136 ) e2u2/support1_1 0 8 0 1 1 0 0 0 ( 128 32 136 ) ( 136 32 136 ) ( 136 0 96 ) e2u2/support1_1 0 0 0 1 1 0 0 0 ( 136 8 104 ) ( 136 40 104 ) ( 136 40 96 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( 128 8 96 ) ( 136 8 96 ) ( 136 40 136 ) e2u2/support1_1 0 0 0 1 1 0 0 0 ( 128 40 104 ) ( 128 8 104 ) ( 128 8 96 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 } // brush 3 { ( 128 0 96 ) ( 136 0 96 ) ( 136 8 96 ) e2u2/support1_1 8 -3 -180 1 1 0 0 0 ( 128 -32 136 ) ( 120 -32 136 ) ( 128 -24 136 ) e2u2/support1_1 8 -3 -180 1 1 0 0 0 ( 136 -24 136 ) ( 128 -24 136 ) ( 128 8 96 ) e2u2/support1_1 8 0 -180 1 -1 0 0 0 ( 128 0 104 ) ( 128 -32 104 ) ( 128 -32 96 ) e2u2/support1_1 1 0 -180 1 -1 0 0 0 ( 136 0 96 ) ( 128 0 96 ) ( 128 -32 136 ) e2u2/support1_1 8 0 -180 1 -1 0 0 0 ( 136 -32 104 ) ( 136 0 104 ) ( 136 0 96 ) e2u2/support1_1 1 0 -180 1 -1 0 0 0 } // brush 4 { ( -4 0 96 ) ( 4 0 96 ) ( 4 8 96 ) e2u2/support1_1 4 -2 -180 1 1 0 0 0 ( -4 -32 136 ) ( -12 -32 136 ) ( -4 -24 136 ) e2u2/support1_1 4 -2 -180 1 1 0 0 0 ( 4 -24 136 ) ( -4 -24 136 ) ( -4 8 96 ) e2u2/support1_1 4 0 -180 1 -1 0 0 0 ( -4 0 104 ) ( -4 -32 104 ) ( -4 -32 96 ) e2u2/support1_1 1 0 -180 1 -1 0 0 0 ( 4 0 96 ) ( -4 0 96 ) ( -4 -32 136 ) e2u2/support1_1 4 0 -180 1 -1 0 0 0 ( 4 -32 104 ) ( 4 0 104 ) ( 4 0 96 ) e2u2/support1_1 1 0 -180 1 -1 0 0 0 } // brush 5 { ( 4 8 96 ) ( -4 8 96 ) ( -4 0 96 ) e2u2/support1_1 -28 8 0 1 1 0 0 0 ( 4 40 136 ) ( 12 40 136 ) ( 4 32 136 ) e2u2/support1_1 -28 8 0 1 1 0 0 0 ( -4 32 136 ) ( 4 32 136 ) ( 4 0 96 ) e2u2/support1_1 -28 0 0 1 1 0 0 0 ( 4 8 104 ) ( 4 40 104 ) ( 4 40 96 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( -4 8 96 ) ( 4 8 96 ) ( 4 40 136 ) e2u2/support1_1 -28 0 0 1 1 0 0 0 ( -4 40 104 ) ( -4 8 104 ) ( -4 8 96 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 } // brush 6 { ( -128 8 96 ) ( -136 8 96 ) ( -136 0 96 ) e2u2/support1_1 -24 8 0 1 1 0 0 0 ( -128 40 136 ) ( -120 40 136 ) ( -128 32 136 ) e2u2/support1_1 -24 8 0 1 1 0 0 0 ( -136 32 136 ) ( -128 32 136 ) ( -128 0 96 ) e2u2/support1_1 -24 0 0 1 1 0 0 0 ( -128 8 104 ) ( -128 40 104 ) ( -128 40 96 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( -136 8 96 ) ( -128 8 96 ) ( -128 40 136 ) e2u2/support1_1 -24 0 0 1 1 0 0 0 ( -136 40 104 ) ( -136 8 104 ) ( -136 8 96 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 } // brush 7 { ( -136 0 96 ) ( -128 0 96 ) ( -128 8 96 ) e2u2/support1_1 0 -1 -180 1 1 0 0 0 ( -136 -32 136 ) ( -144 -32 136 ) ( -136 -24 136 ) e2u2/support1_1 0 -1 -180 1 1 0 0 0 ( -128 -24 136 ) ( -136 -24 136 ) ( -136 8 96 ) e2u2/support1_1 0 0 -180 1 -1 0 0 0 ( -136 0 104 ) ( -136 -32 104 ) ( -136 -32 96 ) e2u2/support1_1 1 0 -180 1 -1 0 0 0 ( -128 0 96 ) ( -136 0 96 ) ( -136 -32 136 ) e2u2/support1_1 0 0 -180 1 -1 0 0 0 ( -128 -32 104 ) ( -128 0 104 ) ( -128 0 96 ) e2u2/support1_1 1 0 -180 1 -1 0 0 0 } // brush 8 { ( -256 0 96 ) ( -248 0 96 ) ( -248 8 96 ) e2u2/support1_1 7 0 -180 1 1 0 0 0 ( -256 -32 136 ) ( -264 -32 136 ) ( -256 -24 136 ) e2u2/support1_1 7 0 -180 1 1 0 0 0 ( -248 -24 136 ) ( -256 -24 136 ) ( -256 8 96 ) e2u2/support1_1 7 0 -180 1 -1 0 0 0 ( -256 0 104 ) ( -256 -32 104 ) ( -256 -32 96 ) e2u2/support1_1 0 0 -180 1 -1 0 0 0 ( -248 0 96 ) ( -256 0 96 ) ( -256 -32 136 ) e2u2/support1_1 7 0 -180 1 -1 0 0 0 ( -248 -32 104 ) ( -248 0 104 ) ( -248 0 96 ) e2u2/support1_1 0 0 -180 1 -1 0 0 0 } // brush 9 { ( -248 8 96 ) ( -256 8 96 ) ( -256 0 96 ) e2u2/support1_1 0 8 0 1 1 0 0 0 ( -248 40 136 ) ( -240 40 136 ) ( -248 32 136 ) e2u2/support1_1 0 8 0 1 1 0 0 0 ( -256 32 136 ) ( -248 32 136 ) ( -248 0 96 ) e2u2/support1_1 0 0 0 1 1 0 0 0 ( -248 8 104 ) ( -248 40 104 ) ( -248 40 96 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( -256 8 96 ) ( -248 8 96 ) ( -248 40 136 ) e2u2/support1_1 0 0 0 1 1 0 0 0 ( -256 40 104 ) ( -256 8 104 ) ( -256 8 96 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 } // brush 10 { ( 256 8 96 ) ( -256 8 96 ) ( -256 0 96 ) e2u2/support1_1 0 8 0 1 1 0 0 0 ( -256 0 104 ) ( -256 8 104 ) ( 256 8 104 ) e2u2/support1_1 0 8 0 1 1 0 0 0 ( -256 0 104 ) ( 256 0 104 ) ( 256 0 0 ) e2u2/support1_1 0 0 0 1 1 0 0 0 ( 256 0 104 ) ( 256 8 104 ) ( 256 8 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( 256 8 104 ) ( -256 8 104 ) ( -256 8 0 ) e2u2/support1_1 0 0 0 1 1 0 0 0 ( -256 8 104 ) ( -256 0 104 ) ( -256 0 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 } // brush 11 { ( 4 8 0 ) ( -4 8 0 ) ( -4 0 0 ) e2u2/support1_1 -4 8 0 1 1 0 0 0 ( -4 0 104 ) ( -4 8 104 ) ( 4 8 104 ) e2u2/support1_1 -4 8 0 1 1 0 0 0 ( -4 0 96 ) ( 4 0 96 ) ( 4 0 0 ) e2u2/support1_1 -4 0 0 1 1 0 0 0 ( 4 0 96 ) ( 4 8 96 ) ( 4 8 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( 4 8 96 ) ( -4 8 96 ) ( -4 8 0 ) e2u2/support1_1 -4 0 0 1 1 0 0 0 ( -4 8 96 ) ( -4 0 96 ) ( -4 0 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 } // brush 12 { ( 136 8 0 ) ( 128 8 0 ) ( 128 0 0 ) e2u2/support1_1 -8 8 0 1 1 0 0 0 ( 128 0 104 ) ( 128 8 104 ) ( 136 8 104 ) e2u2/support1_1 -8 8 0 1 1 0 0 0 ( 128 0 96 ) ( 136 0 96 ) ( 136 0 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( 136 0 96 ) ( 136 8 96 ) ( 136 8 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( 136 8 96 ) ( 128 8 96 ) ( 128 8 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( 128 8 96 ) ( 128 0 96 ) ( 128 0 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 } // brush 13 { ( -128 8 0 ) ( -136 8 0 ) ( -136 0 0 ) e2u2/support1_1 0 8 0 1 1 0 0 0 ( -136 0 104 ) ( -136 8 104 ) ( -128 8 104 ) e2u2/support1_1 0 8 0 1 1 0 0 0 ( -136 0 96 ) ( -128 0 96 ) ( -128 0 0 ) e2u2/support1_1 0 0 0 1 1 0 0 0 ( -128 0 96 ) ( -128 8 96 ) ( -128 8 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( -128 8 96 ) ( -136 8 96 ) ( -136 8 0 ) e2u2/support1_1 0 0 0 1 1 0 0 0 ( -136 8 96 ) ( -136 0 96 ) ( -136 0 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 } // brush 14 { ( 256 8 0 ) ( 176 8 0 ) ( 176 0 0 ) e2u2/wndow1_2 0 8 0 1 1 2 16 0 ( 176 0 96 ) ( 176 8 96 ) ( 256 8 96 ) e2u2/wndow1_2 0 8 0 1 1 2 16 0 ( -40 0 8 ) ( 40 0 8 ) ( 40 0 0 ) e2u2/wndow1_2 0 0 0 1 1 2 16 0 ( 256 8 8 ) ( 176 8 8 ) ( 176 8 0 ) e2u2/wndow1_2 0 0 0 1 1 2 16 0 ( 248 0 96 ) ( 248 8 96 ) ( 248 0 0 ) e2u2/wndow1_2 -8 0 0 1 1 2 16 0 ( -248 8 96 ) ( -248 0 96 ) ( -248 8 0 ) e2u2/wndow1_2 -8 0 0 1 1 2 16 0 } // brush 15 { ( -248 8 0 ) ( -256 8 0 ) ( -256 0 0 ) e2u2/support1_1 -8 8 0 1 1 0 0 0 ( -256 0 104 ) ( -256 8 104 ) ( -248 8 104 ) e2u2/support1_1 -8 8 0 1 1 0 0 0 ( -256 0 96 ) ( -248 0 96 ) ( -248 0 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( -248 0 96 ) ( -248 8 96 ) ( -248 8 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( -248 8 96 ) ( -256 8 96 ) ( -256 8 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( -256 8 96 ) ( -256 0 96 ) ( -256 0 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 } // brush 16 { ( 256 8 0 ) ( 248 8 0 ) ( 248 0 0 ) e2u2/support1_1 0 8 0 1 1 0 0 0 ( 248 0 104 ) ( 248 8 104 ) ( 256 8 104 ) e2u2/support1_1 0 8 0 1 1 0 0 0 ( 248 0 96 ) ( 256 0 96 ) ( 256 0 0 ) e2u2/support1_1 0 0 0 1 1 0 0 0 ( 256 0 96 ) ( 256 8 96 ) ( 256 8 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 ( 256 8 96 ) ( 248 8 96 ) ( 248 8 0 ) e2u2/support1_1 0 0 0 1 1 0 0 0 ( 248 8 96 ) ( 248 0 96 ) ( 248 0 0 ) e2u2/support1_1 -8 0 0 1 1 0 0 0 } } // entity 1 { "classname" "trigger_hurt" "spawnflags" "2" "targetname" "fence1" "dmg" "100" // brush 0 { ( 248 16 0 ) ( 176 16 0 ) ( 176 0 0 ) e2u2/trigger -24 8 0 1 1 0 128 0 ( 176 0 88 ) ( 176 16 88 ) ( 248 16 88 ) e2u2/trigger -24 8 0 1 1 0 128 0 ( 176 -8 16 ) ( 248 -8 16 ) ( 248 -8 0 ) e2u2/trigger -24 -8 0 1 1 0 128 0 ( 248 0 16 ) ( 248 16 16 ) ( 248 16 0 ) e2u2/trigger -8 -8 0 1 1 0 128 0 ( 248 16 16 ) ( 176 16 16 ) ( 176 16 0 ) e2u2/trigger -24 -8 0 1 1 0 128 0 ( -248 32 16 ) ( -248 16 16 ) ( -248 16 0 ) e2u2/trigger -8 -8 0 1 1 0 128 0 } } // entity 2 { "targetname" "fence1" "dmg" "100" "spawnflags" "3" "angle" "180" "classname" "target_laser" "origin" "-136 16 112" } // entity 3 { "origin" "-136 32 128" "classname" "target_laser" "angle" "180" "spawnflags" "3" "dmg" "100" "targetname" "fence1" } // entity 4 { "targetname" "fence1" "dmg" "100" "spawnflags" "3" "angle" "180" "classname" "target_laser" "origin" "-136 -8 112" } // entity 5 { "origin" "-136 -24 128" "classname" "target_laser" "angle" "180" "spawnflags" "3" "dmg" "100" "targetname" "fence1" } // entity 6 { "targetname" "fence1" "dmg" "100" "spawnflags" "3" "angle" "0" "classname" "target_laser" "origin" "-128 32 128" } // entity 7 { "origin" "-128 -24 128" "classname" "target_laser" "angle" "0" "spawnflags" "3" "dmg" "100" "targetname" "fence1" } // entity 8 { "targetname" "fence1" "dmg" "100" "spawnflags" "3" "angle" "0" "classname" "target_laser" "origin" "-128 16 112" } // entity 9 { "origin" "-128 -8 112" "classname" "target_laser" "angle" "0" "spawnflags" "3" "dmg" "100" "targetname" "fence1" } // entity 10 { "origin" "128 16 112" "classname" "target_laser" "angle" "180" "spawnflags" "3" "dmg" "100" "targetname" "fence1" } // entity 11 { "targetname" "fence1" "dmg" "100" "spawnflags" "3" "angle" "180" "classname" "target_laser" "origin" "128 32 128" } // entity 12 { "origin" "128 -8 112" "classname" "target_laser" "angle" "180" "spawnflags" "3" "dmg" "100" "targetname" "fence1" } // entity 13 { "targetname" "fence1" "dmg" "100" "spawnflags" "3" "angle" "180" "classname" "target_laser" "origin" "128 -24 128" } // entity 14 { "origin" "136 32 128" "classname" "target_laser" "angle" "0" "spawnflags" "3" "dmg" "100" "targetname" "fence1" } // entity 15 { "targetname" "fence1" "dmg" "100" "spawnflags" "3" "angle" "0" "classname" "target_laser" "origin" "136 -24 128" } // entity 16 { "origin" "136 16 112" "classname" "target_laser" "angle" "0" "spawnflags" "3" "dmg" "100" "targetname" "fence1" } // entity 17 { "targetname" "fence1" "dmg" "100" "spawnflags" "3" "angle" "0" "classname" "target_laser" "origin" "136 -8 112" }